Archive

Posts Tagged ‘Interactive Environments’

FIFA Street 3

January 17th, 2010 Xbox Reviews No comments

FIFA Street 3




FIFA Street 3 brings to life soccer superstars from around the world as stylized action heroes in the ultimate arcade soccer experience. Hit the streets with some of the best pro players and experience all the style and attitude of street soccer. Decked out in authentic training kits and street wear, every player boasts their own distinctive style of play with unique abilities to match. Whether you’re after brawn, brains, silky skills, or crunching tackles, the perfect street team is out there. Exotic interactive environments – Challenge your rivals in the hottest locales around the world, from the urban playgrounds of South America to rooftops in Asia and the streets of Europe

User Ratings and Reviews

5 Stars Soccer Anyone?
My son can not stop playing this game. He absolutely loves it and it has become his favorite. And as long as his grades are excellent, he can keep playing it….Great graphics and good action.

2 Stars Its alright
Its an alright game…… Electronic Arts did such an amazing job with NBA Homecort and SSX snowboarding but really dropped the ball on this game. You can do tricks but nothing spectacular. No one plays online.

3 Stars Great Game for a Party
FIFA Street 3 has a very simple gameplay that will have you hooked right away. I have found its great to put in for people who arent into playing Halo or CoD4… the controls are simple yet challenging since hitting each button at the right time is everything. I must say I am not a huge fan of sports games but this one had us playing well into the night. Its seemless 4 player mode was a blast. I must say this game has a much more intuitave control system then NBA Street Home Court. The single player mode is intresting… various challenges exist each unlocks a new street team. However, all the National teams are unlocked to begin with which gets you right into the game. The singleplayer challenge mode does offer co-op so you can work together with up to 4 friends to unlock everything. Achievements are easy to come by, I had 400ish within the first hour of play. I hightly recomend this game if you are looking to add an excellet four player game to your collection that will appeal to gamers and non-gamers alike.

Buy/More Info

Gears Of War

July 4th, 2009 Xbox Reviews No comments

Gears Of War




Gears of War, an Xbox 360 exclusive game that blends tactical action with survival horror, thrusts gamers into a deep and harrowing tale of humankind’s epic battle for survival against the Locust Horde, a nightmarish race of creatures that surface from the bowels of the planet. The storyline plays out like a Hollywood blockbuster — lead character Marcus Fenix pits advanced human technology against the overwhelming Locust Horde. Built around a revolutionary third-person tactical combat system and breathtaking, high-definition visuals from the Unreal Engine 3, Gears of War immerses you in a horrifying tale of war and survival.

Gears of War

Gears of War is harrowing tale that pits humankind against the Locust Horde.

Gears of War

Marcus Fenix and his team battle nightmarish creatures. View larger.

Gears of War

In Gears of War, you must take cover to survive. View larger.

Gears of War

Gears of War presents a focused and well-paced cinematic experience. View larger.

The gameplay is focused on a fire team co-op so advanced that your A.I. teammates are indiscernible from human players. Voice recognition and real-time lip synching heighten the absorbing experience. The Unreal Engine 3 technology brings out the smallest details in the largest of battles. With GOW you’re sure to experience a rich, dynamic world where characters spring to life. Speaking of life, the battlefield is a lethal place. To survive, you must suppress your enemy with blindfire, take cover in interactive environments, and use weapons and teammates to outwit your dreaded, inhuman foes. And with a title like GOW, it would be shame if you couldn’t get online and challenge live gamers. With the next-generation of Xbox Live, you’ll be able to experience individualized matchmaking, view player statistics, earn player achievements, customize games, and build personalized gamer profiles.

Gears of War shined bright at Microsoft’s pre-E3 press briefing, but a deeper demo at Microsoft’s E3 booth revealed many of the game’s mechanics. GOW is built with both the hardcore and casual gamer in mind. But, instead of selecting a difficulty level at the start of the game, GOW offers a choice at the beginning of each level. In the vein of choose your own adventure, you can select between a difficult or easy path. And it’s not just a simple choice of battling tougher enemies; each path (explained by a comrade) represents additional content that is crucial to the storyline. After easing your way into the experience of the gameplay with the simpler paths, you can go back and test your skills on the more difficult routes and never feel like you’ve played through the areas before.

Standing around in the open is likely to get you killed in GOW. You must use cover to survive. With a context sensitive A button function, you won’t have to sweat memorizing cumbersome button combos. The A button will:

  • Slam you into cover. As you approach cover in GOW simply tap the A button to slide and make immediate use of cover.
  • Vault you over the cover. Once you’re in cover, pressing up and A will vault you over your cover to engage the opponent or next cover opportunity.
  • Evade enemy fire. When you’re forced to be out in the open, tapping the A button will engage a roll maneuver to evade enemy fire.
  • Activate a “Swat Turn.” When taking cover on the side of a doorway, pressing the A button will spin your character from one side of the doorway to the other, helping avoid fire.

Ripping a magazine free and replacing it in the midst of bloody combat is no easy task. GOW simulates this difficult action by forcing you to perfect your reloading skills. To be effective in combat you’ll need to allot for time to successfully reload your weapon. Do it well and the battle is yours; do it poorly and you may actually jam your gun. Time it perfectly and you’ll earn a bonus with a temporary damage boost. Though GOW clearly showcases a sci-fi experience, its roots are in tactical, realistic combat scenarios. Therefore, running and gunning makes for seriously erratic shooting. Think about what you’re doing. Unless wasting ammo is your goal, you better stop, aim, shoot, and then move on. Otherwise, the Locust Horde might swarm you and take your life.

Gears of War presents a focused and well-paced cinematic experience, and nothing ruins that faster than a time-consuming exploration of every switch or button to find the elusive trigger to open a door. This game introduces a “point of interest” button that comes up on the screen so you can immediately interact with the necessary item to move forward in your gameplay. GOW certainly offers drool-worthy graphics, but the mechanics have also received equal attention. Keep your eyes and ears on high alert for a release date, as Microsoft hasn’t let the cat out of the bag on when gamers will be able to tackle this great-looking and great-playing title.

User Ratings and Reviews

5 Stars Gears of War
Gears of War was a very well executed game. Graphics are stunning, giving the game a realistic feel. The story line is kinda far fetched but it gave new twist to the FPS/TPS genre. The idea of being able to take cover is awesome and makes the shooter extra cool. Unlike a few other FPS games that i wont get into.

The controls are easy. The “pick-up-and-play” style make it easy for Super Gamers and the casual gamer to enjoy. Also, the fact that when you reload faster to you get a quick little damage buff. I dont know many other FPS/TPS that do that anymore. It’s like a little mini game to play when your in the middle of battle.

Overall, Gears of War is an Outstanding game for anyone that enjoys the shooter genre. the storyline will blow your mind, along with everything else the game has to offer.

I easily Give this Game 555555 out of 55555

5 Stars Awesome
It’s what I thought it would be, just awesome. Everything…just great! ONLY THING…story mode/Co op too short. Co op is really fun on this game since it’s the same as story mode. Anyway, haven’t played the second one yet, but I plan to!

4 Stars They will keep fighting, and they will win
Ever wanted to play “Starship Troopers” or a Michael Bay movie? Well for the zero of you that wished that now you have your wish

The game starts 14 years after “E Day” and we meet our main man Marcus Fenix who is voiced to perfection by John Dimaggio *aka Bender from Futurama* sitting in jail and rescued by his teammate Dom. Soon after we break out and get to know the world of “Gears of War” and get familiarized with it’s cover and fight game play, it’s raw in your face attitude, and it’s never ending horde of various baddies dubbed….. “The Locust”

Visually the game is something to behold. It has this grey almost black and white look to it, and in fact if you pause the game or try to give command to your squad it does go black and white for a second. The creatures, the characters, the expansive environments as well the weapons all have a sharp quality to it that makes one feel like they were watching a live action movie. I only have a standard TV and looked this good so I can only imagine how it looks like on HD. I read this game was responsible for the 360 having a 512 ram and it takes full advantage of every bit of it. Amazing looking game.

Only slight complain about the visuals is that when you first start to play the game it’s a bit difficult to tell who you’re suppose to be shooting at since the baddies look identical to your teammates. I have that same problem with the “Call of Duty” games. Yeah you get use to their sight after the first couple of levels, but overall when there is a big battle going on it becomes very difficult to know who is who till they start biting or shooting at you.

The cut scenes in the game are a lot of fun to watch mainly for the over the top characters and their cliched demeanor. My personal favorites are the opening one in which after Dom tells Marcus; “Welcome back to the Army”, his response is “S**t” and another favorite is the very last cut scene with The Queen making a dire warning to mankind.

My problem with the cut scenes is that I wish they had let the player actually play most of the cut scenes instead of just putting the controller down and watching some of the lengthy well animated scenes. A great example would be the last level in which you just watch the climatic ending. It would have been great to have played that cut scene instead of watching it but hopefully that problem will be fixed with the many sequels I’m sure is to come. “Half Life 2″, “Resident Evil 4″ and “Prince of Persia” all actively involve the player in the cut scenes and that makes them unique. Makes you feel like a part of the world

The audio goes hand in hand in hand with the excellent visuals and delivers a blistering track that stays very busy. The gunshots have a nice low end effect to them when you fire them that coupled with the shaking of the controller makes for a very satisfying shooting experience. The howls and screams from the creatures fills the speakers quite nicely and the “boom” from the Boomers gives the already busy subwoofer some work to do.

The music however is terrible in the game and I can now understand why they went with Jablonsky for the 2nd game. This is a game that plays and feels like a Michael Bay movie and yet the music is just lazy brass and a lot of non melodic noise. I actually had to turn off the music from the menu screen because it got too distracting but glad they have someone on board to get that “Media Venture” sound that the game called for.

There are lots of clever level designs in this game that require clever thinking and planning. The level with The Berseeker is a great example of this. Here is a level in which you have to be quiet because if this beast hears your footsteps he’ll run at you and rip you to shreds, but on the other hand you need him to run at you so he can break open a hole in the wall for you. It’s probably my favorite level in the game and I had to play it quite a couple of times to finally beat the guy.

The level with the birds that kill you in a heartbeat if you step in the dark is also a clever one. It forces the player to think before they move which is a welcome notion for me. You just don’t run, shoot and cover, but you to apply some strategy here and there if you want to make it to the next chapter.

My big complaint and what keeps me from hailing this game as a masterpiece is that it’s pretty much the same thing on every level and gets a bit tiring after a while. The first time you play it’s great but the 2nd time it gets a bit tedious, but that’s what multiplayer is for I guess. Where the game lacks in replay value for the single campaign, it makes up for with Co-Op play and online play, but it still would have been nice if the game offered a bit more in terms of what you had to do on every level.

It’s a very short game with great visuals, great sound, and some occasional clever level designs. May not be the greatest game ever made, but it sure is a lot of fun

A must have for all 360 owners

5 Stars Addictive Game
I love this game. I beat it so quickly because I couldn’t get enough of it. It’s pretty to look at and very realistic. Makes you feel like a child with a cool toy. The online wasn’t great, though.

5 Stars newbie to this kind of thing
My experience with video games has been the various older Mario games on the original NES system and Mario Kart Double Dash, which is so much fun to play. This was my first Xbox game and I think it’s going to be difficult to find another game as amazing as this one.

When first starting the game I felt completely incompetent, but it was so much fun that I just had to stick with it. I play GOW with my husband and we’ve even managed to complete the insane level. I highly recommend GOW, but if you’re new to this type of game it would be helpful to have a more experienced player with you.

My husband and I are now playing GOW 2 in Horde…it’s stunning how quickly time flies when playing this.

Buy/More Info

The Darkness

July 3rd, 2009 Xbox Reviews No comments

The Darkness




The Darkness gives you awesome and terrible powers, in a new twist on horror-based adventure. On his 21st birthday, the Darkness awakens within Jackie Estacado, a mafia hitman for the Franchetti crime family. With his new powers, Jackie is able to wreak terrifying havoc on his enemies. Jackie must learn to fully command the Darkness so he can take back control of the Franchetti family, which is ruled by his uncle Paulie, a despicable man who is almost universally despised. Based on the popular comic book “The Darkness.” Traditional multiplayer modes as well as all-new innovative game modes Next-gen graphics and gameplay featuring advanced voice-synching and facial animations and fully interactive environments

User Ratings and Reviews

3 Stars Read the comic book. put the controller down.
Mike patton. gangster hell. strange powers. even stranger controls. STILL NOT A GOOD GAME!!! How!? I had to cuddle with my virtual girlfriend in front of an old movie for TEN MINUTES till she fell asleep and I could progress in the game!!! That’s how!

4 Stars Kids loved the game, I loved the price!
Video games and kids; an expensive mix. This game was less than half the store price. My son loves it and I saved money. No brainer.

4 Stars pretty good.
Story is great as well the acting and visuals. As for replay value, its more or less.

4 Stars good choice
the game was pretty good. to be honest i expected more of it. but it had the mob type gun slinging fun witch i enjoyed but it really took to long and nothing really exciting ever happened and you expected it to be more exciting and the end of the game was kinda lame but maybe they plan on making a darkness 2. either way i enjoyed the game and for the price here on amazon it was a good choice but i will definitely trade it in to the next game stop for something new after beating the game.

4 Stars Surprisingly Satisfying
My expectations were fairly low on this game, even though it was was recommended to me by a friend. Playing through this game is turning out to be a great experience.

The story itself is so-so. The mafia-based struggle is the real driving force and plays out well. But, the whole Darkness conflict seems to fall apart the more I think about it. The Darkness can control him, but it can’t? If you don’t think about it too much, it works fairly well.

The voice acting is top notch. If the on-screen presentation of said acting was better, the atmosphere would have really benefited tons.

The gameplay is very reminiscent of Condemned, but without the crime-solving. I say this in a good way, as I don’t think there is much more they could have done to improve this aspect.

Overall, a very solid game with a lot of well polished features. There is a lot to like about this game, and the stuff I do point out is just me being over-critical of it. I thoroughly recommend this.

Buy/More Info

Gears of War 2 Disc Edition

July 3rd, 2009 Xbox Reviews No comments

Gears of War 2 Disc Edition



This is a special two disc set for the original Gears of War. This version contains both Annex mode, and the ability to earn an extra 250 achievements for a total of 1250. Disc 1 includes the original GOW game. Disc 2 includes:

  • Gears of War – Map Packs 1 & 2
  • Gears of War – Theme – ‘Emergence Day’
  • Gears of War – Gamer Pics – ‘Gears of War,’ ‘Emergence Day’
  • Gears of War 2 – Trailers – ‘Duel,’ ‘Assault’
  • Gears of War 2 – Theme – ‘Bare Your Teeth’
  • Gears of War 2 – Gamer Pics – ‘Crimson Omen’

Gears of War, an Xbox 360 exclusive game that blends tactical action with survival horror, thrusts gamers into a deep and harrowing tale of humankind’s epic battle for survival against the Locust Horde, a nightmarish race of creatures that surface from the bowels of the planet. The storyline plays out like a Hollywood blockbuster — lead character Marcus Fenix pits advanced human technology against the overwhelming Locust Horde. Built around a revolutionary third-person tactical combat system and breathtaking, high-definition visuals from the Unreal Engine 3, Gears of War immerses you in a horrifying tale of war and survival.

Gears of War

Gears of War is harrowing tale that pits humankind against the Locust Horde.

Gears of War

Marcus Fenix and his team battle nightmarish creatures. View larger.

Gears of War

In Gears of War, you must take cover to survive. View larger.

Gears of War

Gears of War presents a focused and well-paced cinematic experience. View larger.

The gameplay is focused on a fire team co-op so advanced that your A.I. teammates are indiscernible from human players. Voice recognition and real-time lip synching heighten the absorbing experience. The Unreal Engine 3 technology brings out the smallest details in the largest of battles. With GOW you’re sure to experience a rich, dynamic world where characters spring to life. Speaking of life, the battlefield is a lethal place. To survive, you must suppress your enemy with blindfire, take cover in interactive environments, and use weapons and teammates to outwit your dreaded, inhuman foes. And with a title like GOW, it would be shame if you couldn’t get online and challenge live gamers. With the next-generation of Xbox Live, you’ll be able to experience individualized matchmaking, view player statistics, earn player achievements, customize games, and build personalized gamer profiles.

Gears of War shined bright at Microsoft’s pre-E3 press briefing, but a deeper demo at Microsoft’s E3 booth revealed many of the game’s mechanics. GOW is built with both the hardcore and casual gamer in mind. But, instead of selecting a difficulty level at the start of the game, GOW offers a choice at the beginning of each level. In the vein of choose your own adventure, you can select between a difficult or easy path. And it’s not just a simple choice of battling tougher enemies; each path (explained by a comrade) represents additional content that is crucial to the storyline. After easing your way into the experience of the gameplay with the simpler paths, you can go back and test your skills on the more difficult routes and never feel like you’ve played through the areas before.

Standing around in the open is likely to get you killed in GOW. You must use cover to survive. With a context sensitive A button function, you won’t have to sweat memorizing cumbersome button combos. The A button will:

  • Slam you into cover. As you approach cover in GOW simply tap the A button to slide and make immediate use of cover.
  • Vault you over the cover. Once you’re in cover, pressing up and A will vault you over your cover to engage the opponent or next cover opportunity.
  • Evade enemy fire. When you’re forced to be out in the open, tapping the A button will engage a roll maneuver to evade enemy fire.
  • Activate a “Swat Turn.” When taking cover on the side of a doorway, pressing the A button will spin your character from one side of the doorway to the other, helping avoid fire.

Ripping a magazine free and replacing it in the midst of bloody combat is no easy task. GOW simulates this difficult action by forcing you to perfect your reloading skills. To be effective in combat you’ll need to allot for time to successfully reload your weapon. Do it well and the battle is yours; do it poorly and you may actually jam your gun. Time it perfectly and you’ll earn a bonus with a temporary damage boost. Though GOW clearly showcases a sci-fi experience, its roots are in tactical, realistic combat scenarios. Therefore, running and gunning makes for seriously erratic shooting. Think about what you’re doing. Unless wasting ammo is your goal, you better stop, aim, shoot, and then move on. Otherwise, the Locust Horde might swarm you and take your life.

Gears of War presents a focused and well-paced cinematic experience, and nothing ruins that faster than a time-consuming exploration of every switch or button to find the elusive trigger to open a door. This game introduces a “point of interest” button that comes up on the screen so you can immediately interact with the necessary item to move forward in your gameplay. GOW certainly offers drool-worthy graphics, but the mechanics have also received equal attention. Keep your eyes and ears on high alert for a release date, as Microsoft hasn’t let the cat out of the bag on when gamers will be able to tackle this great-looking and great-playing title.

User Ratings and Reviews

5 Stars One of the best games I’ve ever played!
Gears of War emmerses you in a war between the COG ( Coalition of Ordered Governments) and the Locust Horde, a subtarrainian race that invades Sera on E Day. The campaign has beautiful visuals and gameplay. Marcus Fenix is a perfect hero who has been wronged by the very force he’s fighting for. The online gameplay is smooth and VERY competitive. The third person view is beautiful. I have fallen in love with third person games. It is a must own and one of my all time favorites. I used to be a hater of the game before I ever played it. But once I actually played the game, I became hooked, it is now the game I play the most. I hear Gears of War 2 sucked, I’ll have to check it out.

4 Stars A “Must Have” for Xbox 360 owners
This game series and the Fable series are the reasons to own an Xbox 360. The gameplay is outstanding with amazing graphics and tons of action to keep you heavily involved in what’s happening.

However, there are a few downsides to this game. First is the story and character development: There is none.

And by none I mean you don’t see it played out on screen. You come in after all the really bad stuff has happened and you’re in prison for some reason that’s never fully explained and upon your “escape” you jump right in to the mix to help out, seemingly, the very people who put you away. Far fetched? I guess no more so than giant creatures called “Locus” coming out of the ground to conquer humanity. This could have been improved by at least giving us a cinematic opening sequence explaining or, better yet, showing us what this “E-Day” actually was.

On top of this is the complete lack of character development. While the voice acting is actually pretty good by comparison to most other games (ahem…Resident Evil series) it still comes up short on actually making you give a crap about the characters in your party.

But, that’s not why you picked the game up in the first place. The point of this one is to kill a whole bunch of bad guys and save the world right? Well…maybe just the kill a whole bunch of “bad guys” part.

You don’t really know why they’re the bad guys other than they want to destroy all humans so, that’s good enough to start blowing some heads off, if you can pull that shot off anyway. Crank up the difficulty to “Insane” and you’ll see why this is easier said than done. But that’s part of what makes it fun. The A.I. system the game uses truly does learn your patterns of attack and adapts to it to make the game more challenging. However, at times it can be so over-the-top hard you’ll want to destroy your controller in frustration. I advise you to not do this as it could start a chain reaction in which you wind up destroying everything in your house/apartment/basement/wherever you live out of sheer anger at not being able to play the game anymore.

Also, there are no actual cheat codes for this game so don’t even bother going that route if you get stuck. You just have to suck it up and attempt to get better, and eventually you will.

This game also sports a multiplayer mode and online play. Both have their advantages and disadvantages.

Multiplayer offline involves a split screen and can be troublesome if you don’t have a widescreen HDTV. You can also go console-to-console if you’ve got another 360 and TV but that’s a lot of trouble and you might as well go online.

Online has both a co-op mode and a vs. mode that can both be a lot of fun. However, I’ve found co-op mode to be a little more fun as it still captures the original spirit of the game: take cover and try to get the best vantage point to take out the enemy. In other words, it involves actual strategy.

The vs. mode drops that all together when you go head-to-head with other gamers in what will immediately devolve into a simple run n’ gun style shooting spree. There is no strategy, it’s usually about who gets to the best weapons first and who’s been playing against other players the longest. Pretty much like any other shooter with an online vs. mode. It doesn’t really add to the experience all that much. Sure it’s fun to take on other players as either a COG or a Locus but the vs. matches get to be kind of tedious and even boring after a while when you realize that only a certain few people will actually be able to survive for more than 30 seconds at a time. There a few different types of vs. modes that help to break up that monotony and keep things interesting but, in most cases, these “special” types don’t mean anything and it all becomes the same thing: screw the “take cover” strategy part and just run up on them and kill them. Characters can be killed by multiple shots in a row but the shots don’t slow them down at all. They have no reaction to a close range shotgun blast (unless it takes them out) so if that’s your close-range weapon of choice you better hope you do the job quick our you might wind up sucking the wrong end of a chainsaw (assuming, of course, that there’s a “right” end to suck on).

The replay value of the game is extremely high as there’s plenty of “awards” to earn and there’s lots of things to find and/or do besides just getting to the end. The experience really does change depending on the difficulty setting and can be a continuous challenge to hardened gamer.

The controls do get a little frustrating at times, especially if you’re trying to run away from something. You can easily get stuck on a wall if you try to dash from one side of an area to another if you don’t have an open space to run in. This can cause you to die very quickly, especially on the harder difficulty settings.

Overall, this is still one of the main reasons to own an Xbox 360. Great graphics, sound and gameplay give it the edge over most of its competition. The second disc in this version is useful if you don’t have Xbox Live due to its inclusion of several extra gameplay maps. But otherwise it’s kind of pointless.

If you haven’t already, got pick this one up. You really should get through this one before picking up Gears of War 2.

1 Star Never got the product
I never got the product, and the seller wasn’t even courteous enough to return my e’mails

5 Stars A must own game….one of the best
For anyone with an Xbox 360, Gears of War is a must own title. For those with a PS3, buy an Xbox 360 for this title alone.

5 Stars A must have title!
Very cool game, charged with lot of action and good story, this title has to be part of your game collection!

And also get the second part!

Buy/More Info

Far Cry 2

June 20th, 2009 Xbox Reviews No comments

Far Cry 2




Far Cry 2 by Ubisoft is the anticipated sequel to the award-winning original that brings players into the beautiful and hostile world of Africa. Far Cry 2 for Xbox 360 features open-ended gameplay that allows you to play the game whichever way you choose, with the choices you make affecting where the game leads you.

Far Cry 2

Players:
Offline: 1
Online: 16

Multiplayer Modes:
Deathmatch, Team Deathmatch, Capture the Diamond, Uprising

Format:
Native 720p high-definition output.

Far Cry 2 brings you to Africa where you’ll explore the savannah and the jungle. View larger.

Far Cry 2 features real-time night-and-day cycles. View larger.

Outstanding Graphics
Ubisoft developed the Dunia Engine specifically for Far Cry 2. Among other things, the Dunia Engine delivers realistic, interactive environments, special effects, real-time night-and-day cycles, and smart enemy AI.

Expansive, Realistic Environment
Far Cry 2 is set in a fictional region of Africa where you are caught between two rival factions at war. The Ubisoft team spent a lot of time filming and photographing in Africa to get all the details of the landscape and native wildlife. The result is a huge gameplay area that is 50 square kilometers, taking players into and out of the jungle and savannah. Wild animals such as zebras, buffalo, gazelle are encountered during the game, with both players and enemies allowed to interact with them.

Far Cry 2 features an incredible level of detail and realism, with a minimal in-game interface to detract from immersion. For example, players will need to navigate the world using an in-game map and navigation system, weapons will disintegrate over time, and fires will spread and propagate.

Each of the actions a player takes is reflected in the environment and changes the content of the game. To fulfill your mission, you need to play the enemies against each other, using both strategy and skill.

Huge Range of Weapons and Vehicles
Far Cry 2 offers gamers a wide range of weapons, from a machete for hand-to-hand combat, to a sniper rifle that can stealthily pluck off enemies from afar. As weapons disintegrate over time, they might jam or even explode in your hand.

There are also a large range of vehicles such as gliders, trucks, cars, and boats that will let you fly, drive, slide, and hover over the open landscapes.

Multiplayer Options for up to 16 Players
Far Cry 2 supports up to 16 players and has four gameplay modes: Deathmatch, Team Deathmatch, Capture the Diamond, and Uprising. Players can choose from six different classes in multiplayer, each with its own set of pros and cons. Just as in the single-player mode, multiplayer games will feature dynamic elements, making each session unique.


You can explore the world of Far Cry 2 from inside a car or flying on a glider.


User Ratings and Reviews

3 Stars Great Concept, Flawed in Execution
The FPS genre tries so hard. Ever since Halo landed on the Xbox with a thunderous reception (this arguably could date back as far as Goldeneye on the N64), the first-person shooter has exploded in popularity and quantity among consoles. To be toted as a truly great FPS in an increasingly crowded genre, a developer must create something very unique. Ubisoft seems to have this figured out in Far Cry 2. In a climate where shooters have become more and more reliant on scripting and linearity for the sake of excitement, FC2 sets off to allow the user to provide their own excitement. There’s no hand-holding here – FC2 throws you into a warring country and let’s you be the catalyst. It’s a concept that is brimming with potential, and one that does, on occasion, work very well. Unfortunately, FC2 is too bogged down by frustrating mechanics that other FPS games nailed down long ago to landmark it as a truly great game.

The premise is simple; you’re a mercenary who’s been dropped into Africa to kill an arms dealer known as the Jackal, who’s located somewhere in the 18 kilometers you’re left to roam. The narrative is driven by doing missions for one of two warring factions in the area. Along the way you will meet buddies, for whom you can also do missions. To repay you, they provide alternative ways to do main missions and will also save your hide if things go sour. Weapons can be permanently earned by destroying competitor convoys of a weapons dealer in the area, and cell-phone towers provide hitman missions where the goal is to simply assassinate a target, any way you see fit. How you go about any these missions is usually entirely up to you – and managing to hatch your own plan and successfully implementing can be very satisfying.

Despite FC2’s varying success of missions, getting to and from these missions can be an absolute nightmare. Guard stations, usually filled with 2-4 baddies a piece, litter the entire map, and patrolling guards in vehicles frequently attempt to hinder your progress. Take out a guard station, and the guards will respawn once it’s out of sight. This ends up making traveling an exhausting chore – getting from point A to point B typically involves clearing out (or avoiding) several guard stations and stopping every couple minutes to kill a patrolling enemy. It won’t take more than a few missions before this gets old real quick, and the enjoyment of formulating plans and executing them is often discarded for killing guards as quick as possible just so you can finally get on with a mission. It must have been a paradox for Ubisoft, who likely felt that the open-world concept would grow boring if the player didn’t have SOMETHING to do in between destinations. As it is, however, they took the wrong approach to this problem, and the game grows extremely tedious because of it.

This, of course, lends to a huge amount of gameplay. Those looking for a great time-to-price ratio in an FPS need not look any further than FC2 – performing every main mission and side mission (of which there are plenty) can easily take 30-40 hours. Finding the 200+ diamond briefcases hidden away in the landscape, unlocking every safe house and scouting every guard station is a lengthy task; perfectionists will have their hands full.

Forty hours is a huge amount of time for an FPS (and it feel likes it), but it does a decent job of keeping the locales varied. You likely won’t return to the same place more than three or four times (outside of major towns, of course) – not that you would likely mind anyway. All of the landscapes are absolutely gorgeous – don’t be surprised if you find yourself stopping to gawk at a beautiful cliffside or riverbank. Weapons are designed intricately, and the effects they create are wonderfully done. The explosions seem eerily realistic, but the real winner here is the use of fire. Explosions, molotovs, and the flamethrow are great tools to set the landscape ablaze, which both looks gorgeous and can be a great way for you to formulate a plan as the fire spreads across tall grass, trees, and buildings.

The befuddling thing about this game is that these effects are done so well, yet other areas, such as character animation and AI, can be so atrociously bad. It’s actually quite feasible that this AI would hold up okay in close quarter settings – but in environments which are very open (95% of this game), it buckles quickly. Detecting your presence, for starters, is extremely inconsistent. Enemies can often spot you (and pelt you with an assault rifle) from extremely far away. Yet there were several cases where an enemy would be looking directly at me, 10 feet away, completely oblivious to my presence. The AI doesn’t “magically” know where you are, but if you are anywhere in their line of site (regardless of obstructions like tall grass and trees), you can expect to be hunted. The AI’s dead-on accuracy from very far way makes this a severe problem.

It, of course, kills the stealth option of FC2 – silenced weapons and even a camo suit are provided from the weapons dealer, but they seemingly do nothing. Enemies often hear silenced weapons anyway, even when using a dart rifle from reasonably far way. Taking things head-on works incredibly better, and most players are likely to resign to this method. It’s a real shame for players who prefer to go undetected, and it severely hurts the “do it your way” approach that Ubisoft wanted to take with FC2.

If nothing else, Ubisoft should take FC2 as a learning experience. After all, building an open-world first person shooter can’t be easy. The potential for greatness is certainly here, and Ubisoft most certainly should not abandon the concept for (the inevitable) Far Cry 3. With better AI and a less frustrating open-world mechanic, it could be the game this should have been. FC2 certainly has its moments, and the fact that some parts are expertly done and other facets fall very short makes you wonder if it got rushed out to meet a deadline. It doesn’t set a first person shooter precedent, and it doesn’t warrant the title of great, but Far Cry has found its niche and it’s a good one. And in this genre, that’s half the battle.

6.5/10

1 Star Not the same as original
Ok first off let me say this game is not like the ones for the original xbox. They took out the fun of this game meaning no mutants, no jumping 15ft, no running 50mph none of that. Your just a normal man with some guns. This game is one of the longest games i’ve ever played but also the most REPETATIVE game i’ve ever played. In FarCry 2 theres 2 maps North and South I beat the North map and went on to the South when i just quit. All the missions are the same go kill this man or drive here its just stupid. In some missions you might not even no were to go you might get stuck and the map wont help you at all. You have to find your money which sucks i mean ya you get money from missions but if you want to fully upgrade your guns you must find diamonds which is sorta easy but stupid.

There is also this annoying thing that will happen when your walking. You will suddenly hear a loud VROOM-VROOM which means they somehow saw you and are coming to kill you. Also if you fix your vehicle and it gets shot about 4 times well time to fix it up again. If your almost done fixing it and get shot well you start all over. Oh and if you were a fan of the original FarCry games and loved to make maps like me well they still got that but you cant play offline multiplayer unlike FarCry Insticts.

My brother, Me, and my friend all hated this game. My bro sold it after 1 week, my friend traded it for Bioshock. I truly do not recommend this game to people that loved FarCry Insticts and FarCry Insticts Evolution.

5 Stars Freakin Amazing
Ok so I first played farcry 2 when it was released on PC last year. I got to maybe around 30% when my save game got corrupt. Sold my game after that. About a month ago I got a 360 to replace my gaming PC since upgrading it wouldn’t be cost effective nowadays.

I was so excited that Ubisoft patched the problems with the corrupt saves earlier in this month. So with that said, this game is almost perfect now.

Im at 54% and I cannot put this down. The graphics are amazing. Gameplay is solid, story is good…

Heres some things I do not like-

The re spawning of enemies at guard posts. I wish they were permanently gone after you scout at the post for the first time…but oh well

Seems the only quick way to kill someone is a headshot. Four rounds to the chest from a .45 wont do it??? Come on…. Takes a bit of ammo to kill someone if you dont get a headshot, didnt like that.

Malaria. I actually dont mind this so much as other reviewers have pointed out. Doesnt really help the game either though.

Traveling can get old after awhile. But it makes sense if you wanna find the briefcases.

Bought this for 30 new at best buy. I see its only 20bux used on here…PICK IT UP!

5 Stars excellent value
Reviewer does not need to repeat valid comments made by others on this game. Both negative and positive apply, except this: it is a GAME! it contains a very unusual degree of realism, not reality! Story line is rather simplistic, but has internal consistency and towards the end one or two genuine surprises if not shocks (to do with your buddies and the Jackal). For repeat players it would be nice to bypass the various speeches such as those by the annoying journalist, but you can’t. Excellent soundtrack, especially the haunting title piece (could not find the proper credits of the strange androgynous voice). We played this game almost to saturation for months and still find new paths, new gliders hidden away, and new ways to do the same missions. Levels of difficulty increase from “Easy” to “Normal” to “Hardcore” to “Infamous”. You get less stuff as you move up in difficulty, and you become much more vulnerable to injury. In “Easy” and “Normal” you can take a lot of abuse and still keep coming, but “Infamous” only takes 2-3 shots and you’re finished, which means you have to slow down your game a great deal, or repeat missions until you win them, both options being very time-costly and ultimately a turnoff. It is possible to complete the game in “Easy” and “Normal” using only a pistol or pickup guns from fallen enemies, ie without buying anything at the dealers. In “Hardcore” it may be possible but becomes so difficult as not to be fun, so you have to buy and use good and especially long distance guns (sniper rifle, rockets). It is possible to diverge completely from scenarios and subvert a mission your way, of which the most obvious is the “oedward rex” mission – shoot the king, but keep the ring for yourself not give it to his son! It is possible to conquer entire towns just for the fun of it – Sefapane is relatively easy, and you can shoot up everyone in the place within the regeneration time when the game resets and everyone suddenly acts “normal” under cease fire. Much more difficult, but possible, to do the same in Pala, with far more enemies present. I have not tried the main town. A guide book (we used “Prima’s”) is a good idea if you want to find all or most of the diamonds. The gliders are a lot of fun, once you figure that certain diamonds are reachable ONLY from the air. Some remain unreachable (to us): one at the PetroSahel railcar roof, another on the rocks next to the legion fort. Attempting a help line at Ubisoft got us nowhere. They simply want us to register so we buy their stuff – understandable, but not out interest since we already bought the game. Best value for money weapon at any level is the jeep mounted gun, cost: nothing! Use it to clear out the annoying outposts while going from one place to another. Likewise, there are excellent AK47s hidden away in various places, available for free – guidebook maps will show where, since you are most unlikely to just find them. For dealer weapons, the PKM is by far the best overall value and available right from the start. Also possible to travel great distances with minimum fighting by skirting outposts or simply zooming thru them.

In computer version you can quick save anytime, not in playstation where you have fixed save places. Interactive is a disapointment, because you have to connect via internet even for two people sitting next to each other on the sofa, and it is very complicated to set up, which is another turnoff. Overall, well worth the money, fully recommended for the gamimng value.

2 Stars Snooze Alert
Urgh. I shouldn’t have bought this game. First off the gunplay, the most important part of any FPS, is boring. It’s just not very visceral, the guns look real but sound and behave kind of stiffly, shooting people isn’t satisfying (especially since they come back after being hit 50 times), and when you aim your arm sticks straight out like a broom handle with no motion and no feel like you actually have a weapon in your hands. For me this kind of ruined it right from the start, but add to this the fact that you spend 90% of your time driving around the countryside (which is beautiful I’ll admit) looking for your next mission or objective and it all ends up feeling kind of meaningless. I have never spent so much time in a video game just trying to make something happen. And forget it if your car is blown up or you forget where you parked it (yes, this is possible in this game). You end up being stranded out in the middle of nowhere, just praying you stumble upon a truck or a boat so that you can enjoy the pleasure of driving yet more miles to complete another seemingly pointless mission.

Far Cry 2 does have its strengths, including a few nice attempts at realism such as digging bullets out of your own leg or shooting up a box of ammo to watch bullets spew all over the place, or lighting a brush fire to confound your enemies. And as I said the environment is beautiful, but these strengths are far overshadowed by the fact that you just don’t care much about where the game is going. What’s the point of making it from point A to B (which is usually a long process) when you’ll just end up being sent out on another errand to complete after that?

This is probably one of the first games ever where I will not play thru to the end. I just don’t have the time or the patience, and the payoff I suspect will not be worth it.

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