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Dark Messiah of Might and Magic Elements

November 30th, 2009 Xbox Reviews No comments

Dark Messiah of Might and Magic Elements




In Dark Messiah of Might and Magic, players will be introduced to the world of Ashan, the new setting for all future Might & Magic games. Ashan is a dark and unforgiving world, scarred by a bloody history and threatened by an apocalyptic prophecy: the Dark Messiah. Players will embody the young hero Sareth, who has been trained in the arts of magic and war in order to battle the prophetic Dark Messiah. Players will have the choice to become expert warriors, mages or assassins, each with their own cache of devastating weapons and spells to use in battling huge and vicious enemies. Through combat, players will unlock new skills and equipment, advancing Sareth’s experience and improving his performance, battle combos, hits, spells and techniques and setting his course for his destiny.
Enlist with the humans or the undead, and choose among four character classes. Prepare to battle with up to 32 players in several online modes that allow you to gain experience and new equipment across dynamic online campaigns. ESRB Rated M for Mature

User Ratings and Reviews

3 Stars Unusually rigid but a decent Theif spinoff
Dark Messiah of Might and Magic Elements is surprisingly rigid, particularly in the level design. It was advertised as sort of a sandbox game where you explore dungeons and set off traps and shoot ice spells at the floor to make enemies slide off ledges. Yeah that’s all there, but the game is absolutely nothing but encapsulated rooms/hallways where it is obvious over and over that you can crush the entire room of enemies by setting off an obviously placed trap. However, the combat is so easy, even on hard, that often it isn’t worth bothering trying to be clever.

The redeeming features to this game are the rope bow for climbing, the hidden treasures and equipment that you can spend hours finding, creepy spiders, and kicking unsuspecting people or orcs off of cliffs. The value increases if you particularly love the Thief series. Recommended on PC over console.

4 Stars A decent roleplaying game with a slightly different format
As I’ve mentioned in some of my other reviews, I am heavily into roleplaying games of any type, however they are presented. I was attracted to this game by its Might and Magic title. I’ve played the PS1 and PS2 games under this aegis and, while they weren’t as fun for me as other games back in the day, I saw no cause to avoid this game simply because it bore the same name. I have the original version attached to my Steam account, but my PC isn’t quite strong enough graphically to play it smoothly, so I figured I’d give the Xbox 360 console version a shot. There are a few differences between the two, such as the separate character classes in the console version, each with its own specific skill set, but nothing notable enough to give me pause. This particular game reminds me of some of the dungeon crawls I and my friends did old-school on the tabletop version of D&D.

Gameplay-4 Stars

This game is set up on a first-person perspective to give a more personalized feel for the action, so you feel things are happening to you. The one major difference from just about all other FPS shooters is that you look down… and you have a BODY!!! And FEET!!! This one, as silly as it sounds, was a deal maker for me, because honestly, the only time someone might look down and NOT see their body is if they’re on a bad acid trip, so that in itself made the game more real for me (yes, I know it’s still just a game, thank you).

Combat in the game is varied enough to be decent. You can parry, make power strikes for extra damage, fighting fatigues you, and when you’re on an adrenaline rush, you’re truly fearsome. Some creatures, like the undead, require special attention (e.g. a finishing move) to take down for good, and the enemies are sufficiently varied that fighting doesn’t become blase. You can make direct use of the environment to overcome opponents (either kicking them off of cliffs, into spikes or bonfires or dropping heavy statues on them). The storyline is quite gothic and over the course of your adventure, via the cutscenes, you discover something particularly interesting about yourself that could affect your following actions, altering the ending at the climax of the story.

The game IS pretty linear, but the only first-person perspected games I’ve ever run across that weren’t were the Deus Ex series (’The Conspiracy’ for PS2 and ‘Invisible War’ for original xbox) and even they were area level-based. The game IS a roleplaying game, in that you acquire experience points based on the creatures you kill and the mission objectives you achieve. When you reach an experience threshold, you increase in level (there are 15 levels in total), and each level grants you an additional skill or increase in health based on the character class you choose at the onset of the game (Warrior, Wizard, Archer or Assassin, with-I believe-3 more classes available for download from XBOX Live), so your abilities do improve over time. The specific aspects that keep it from being your typical RPG are game length (about 10 hours from start to finish whereas the average RPG will run about 75-80 hours) and lak of shops to purchase equipment, although you can pick up better gear along the way. These, by the way, are the same gaffs that Lord of the Rings: The Third Age suffers from, although LTOR 3rd Age’s game length is about 30 hours long on average, and that game is linear as well. One neat little trick Dark Messiah has is the ability to create your own weapon at a blacksmithing forge depending on the type of metal ingot you pick up. The magical weapons are also pretty cool, if a bit cliched. Parent’s notice: The game gets its Mature rating due to violence, nudity (your travelling companion’s natural appearance is very… striking… shall we say), and sexual innuendo. It’s up to you to decide if that’s appropriate for your sons or daughters.

The storyline is pretty immersive. You learn things about the background through books you run across in barracks and libraries. You overhear people talking about how certain things came to be. All of that adds to the experience and aids in your ’suspension of disbelief’ while you’re playing.

Graphics-5 Stars

The imagery of this game is impressive. The shrines and crypts you explore give a convincing illusion of vastness. There’s cobwebs. There’s dank water in the sewers. The light shading is dynamic and the shadows are directly relevant to your ability to remain unnoticed. The beach scenery makes me pine to be out on summer vacation as I walk along the sandy ground. The architecture of the Temple of the Spider is Mesopotamian in flavor, and that’s something you don’t normally see in a fantasy game. Most of the areas are closed in, in that, if you can see off in the distance to a horizon, it’s nothing you can travel to (it’s mostly there for eye candy). But the environments are all pretty detailed thoughout. All things considered, the developers did a good job on their environments.

Sound-5 Stars

The soundtrack for this game really does it justice. The music is not typically classical but it is of a fantasy bent, with a lot of percussion, and it’s applied at just the right moments. Some of it is just monotonal, but its purpose is to increase the tension you feel regarding your situation. The ambient sounds are perfect for where you find yourself. For example, at some point you are walking along a cliff side from one rundown shack to another over planks. The sunlight is balmy as you look out at the water. You can hear the wind blowing through the cracks of the buildings with the occasional bird chirping off in the distance. All of it serves to induce a definite feeling of solitude and it hits you that you really are alone in this adventure. The voice acting of the key characters is of very high quality, with the incidental characters slightly less so (but still reasonably good). The creatures sound convincingly horrifying, especially the cyclops and the ghouls.

Replay-4 Stars

The adventure may remain the same, but the different character classes you play have a direct impact on the situation you find yourself in. There are also unlock codes that grant you access to hidden locations that give you bonus items (such as Arantir’s sanctum; there’s a point where you jump through a portal and find yourself in the same area, just upside down, making it very interesting to navigate). There are also multiple endings based on your actions, so you get something different out of the game every time you play it.

Overall-4 Stars

When compared to other roleplaying games, some might find this game lacking, but if you truly keep an open mind and judge the game based on its own merits, you might find the experience more than you thought it was at first. Two thumbs up.

1 Star Terrible…
i played for a total of three minutes, then turned of the console wondering why i wasted even a cent on this rubbish. The graphics are bland and embarrassing, the character models look like something from the PS1 and the frame rate looks like a blind child was placed in charge of assuring its smoothness…that is rude to blind children…they would have never let a game with a frame rate this bad ship. The Amazon rating system needs less than one star so this title can get the score it rightfully deserves. Do not buy this game, rent this game, or even make eye contact with this game…it will steal your soul.

4 Stars Not a bad one..
Its kind of a knock off from Oblivion, but its not a bad play. Controls are smooth and the graphics are good. Its worth a play for the price..

3 Stars Not a bad game, but Oblivion set the bar pretty high…
When it comes to console RPGs, Oblivion was in a league of it’s own. And while Dark Messiah is not a bad game, I found myself comparing certain aspects to the infamous Elder Scrolls game again and again. It may just be personal preference, but I enjoy customization and a free-roaming world. The extremely straightforward nature of Dark Messiah and lack of options was not what lessened the experience for me.

Several factors lowered my rating of the game:

1. The game’s biggest problem in my opinion was a lot of technical problems. Environmental, audio and control issues.

a. Environmental: More times than i care to remember i found myself inside of walls. Usually it was when i hopped on a rope or chain to climb or descend and it was hanging too close to a wall. Basically i would be stuck in the wall until it “swung” free … it sometimes took a while. (i guess this would be a environmental and control issue)

Also a couple of *traps* that were set up in the game were bugged and would kill you even if you avoided them using the means provided to you. Example >>> You enter a hallway and the gates seal on both ends. The walls on either side start to close on you (typical right?) above you are wooden beams that you can use your *rope bow* on to hoist yourself above the trap. The first time i did this i was hanging on at the top of the rope and as the trap closed below me i died. I assumed my *feet* had still been in range of the trap and that had killed me (even though i was as high up as i could go). So i did it again with the same result. At this point i realized i needed to figure out an alternative method. So as i was hanging there the 3rd time i hopped off of the rope onto the upper part of the wall that was closing in since it looked wide enough to stand on. Sure enough it worked and i survived the trap and progressed onward. (i know what you’re thinking [oh that must have been the right way to do it]) …. well that’s what i thought too … until i played through it again with a different character …. THIS time the *jump on top of the trap* trick failed 3 times in a row. So i reverted to the *hang onto the rope for dear life* trick … and it worked first try -_-. This is just one example but by far it was the most annoying of the glitches i came across.

I also fell through the level once (i made sure to save OFTEN in this game and i recommend you do the same :P )

And finally there were several times i found myself *stuck* … yes just *stuck* the ground was flat … there was nothing on the ground … no enemies or objects near me … and yet i couldn’t move … (no it was not a cutscene or a cinematic -_-). Didn’t happen too often but it did happen.

b. Audio: Many times i found myself hearing a sound that applied to something in the area (i.e. bugs buzzing over a dead carcass) and that sound would follow me …. into the next room …. and the next … basically until i zoned into a different area i would still be hearing the same bugs buzzing over and over again even though there were no dead things anywhere near me :P . Again this is just an example but the times this did happen that sound would *overpower* the other sounds you SHOULD be hearing (i.e. weapons swinging, footsteps, attacks landing etc). So not only was the constant replaying of the sound annoying it was taking away from the other aspects of the audio experience.

c. Control: In general they were very *choppy*. The time this is made most evident is in the >>chase through the city<< chapter. While you're running after the creature that took your crystal, you are forced to execute constant jumping, running, and climbing maneuvers. The jumping and running weren't so bad it was the climbing that would kill you. Supposedly if you jumped and held the button you would climb over whatever was in your path if it was doable (i.e. ledges, rocks, crates, etc) At one point the creature knocks over a bookshelf in your path. It's now laying flat on the ground, easy obstacle right? Wrong. Took me 5 different jumps before it finally registered and let my character run over the shelves. I don't know if it has something to do with the object not registering in the environment as a horizontal, scaleable object quick enough or if the jump/climb function was just being sketchy but it took way too long each time i did it to pass that point. The jump/climb thing was pretty much the biggest issue i had with controlling the character.

So that’s it for the techincal evaluation. The game itself as i said was not *bad* per se. You have 4 classes to choose from: Warrior (sword and board), mage (staffs and spells), archer (bows, daggers, and spells), and assassin (daggers). I’m a big fan of customization … from characater design to skill sets. The lack of either was a let down but the game was still fun for a play through on each class. With only 15 levels and preset skills there would be no point to play each class more than once really. The storyline is very linear. You follow the same path no matter what choices you make. Sure there optional quests (very few) and choices to make (even fewer) that will give you a slightly different outcome. There are 2 different endings … no i won’t spoil it :P . The voice acting wasn’t bad but it lacked a little flavor .. at least for the part of the main character. I will say that i found myself with my jaw dropped open and laughing at some of the things your *guardian demon* sometimes said … O.K. i’ll admit it the whole *hot demon chick that acts completely subservient to you but is really out to get what she wants* bit was amusing each time i played through.

Overall the game was O.K. … hence the 3 star rating and 4 star fun rating (one star for each class :P ) I understand that i SHOULD not compare it to Oblivion and i tried not to. So other than the technical problems, the lack of optional and side-quests, and the total lack of any customization, the game was enjoyable …. and will probably collect dust from this point on :P .

Buy/More Info

Sacred 2 Fallen Angel

November 23rd, 2009 Xbox Reviews No comments

Sacred 2 Fallen Angel




Sacred 2: Fallen Angel is an Action Role-playing Game (RPG) where the paths players choose and the decisions they make along the way, determine not only the destinies of their character, but also that of their chosen race as a whole, members of the other five other in-game races, and perhaps the game world of Ancaria itself. Set 2,000 years prior to the self-titled first game in the Sacred series, Fallen Angel is prequel to the events and quests of earlier RPG hit, that drops players in the midst of an epic struggle for control of elemental power on the grandest of scale.

'Sacred 2: Fallen Angel' game logo
Sacred 2: Fallen Angel

Players:
Offline 1-4; Online 1-4

Other:
Co-op multiplayer; HDTV 480p, 720p, 1080i; 16:9 widescreen; In-game Dolby Digital sound.

6 stunning character classes in 'Sacred 2: Fallen Angel'
6 stunning character classes.
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Battle using brute force and steel in 'Sacred 2: Fallen Angel'
Battle using brute force & steel.
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A massive weapons inventory in 'Sacred 2: Fallen Angel'
A massive weapons inventory.
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Master the lore of the ancients in 'Sacred 2: Fallen Angel'
Master the lore of the ancients.
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Classic RPG leveling in 'Sacred 2: Fallen Angel'
Classic RPG character leveling.
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The Story
T-Energy has been flowing through Ancaria since time immemorial. This mysterious power forms the beginning of all life, is the source of all magic and the origin of all thought. For eons the angelic Seraphim watched over the T-Energy and therefore over the fate of the entire world. But eventually tiring of their burden, they passed their knowledge on to the High Elves. T-Energy helped the realm of the High Elves to experience an unimaginable boost of prosperity, making it the reigning culture in Ancaria. But a force as powerful as T-Energy carries great dangers. Not taught how to deal with this, no sooner did the Elves take control, then a heated dispute erupted among them as to how and to what purpose the T-Energy was to be used. Dispute morphed into irresolvable conflict, then rift and eventually to a civil war among the High Elves, where all participants were losers. Their realm collapsed and with it the entire power structure of Anacaria. In the turmoil all the peoples of Anacaria coveted the right, either openly or in secret, to wield the power of T-Energy and in the end, unmanaged, the T-Energy raged out of control warping creature and lands alike. Can anyone regain control over the T-Energy. And if so, will he/she strive to prevent the world from lapsing into final chaos, or deepen it?

Gameplay
Gameplay in Sacred 2: Fallen Angel in divided into two campaign paths: Light and Dark. As the game begins players choose and customize their character and choose the path they will follow. This choice determines the ultimate goal and intentions of their character, and as the game progresses through literally hundreds of quests and side quests, the paths of different characters intersect at different junctions. Choose one way and you may be tasked to defend a town and its people, while another path could result in you attacking the same town. The choice is yours and the fate of the world and your well-being are at stake.

Key Game Features:

  • A massive, seamless and dynamic world delivering hundreds of hours of freeform exploration.
  • Two deep campaigns: play as the ‘Light’ or ‘Shadow’ side, complete with distinct skills, rewards and story-elements tailored to the chosen path.
  • Six exceptional, playable characters, each with a distinct look, capabilities and in-game motivation.
  • Modifiable combat arts: change, upgrade and link together your alter ego’s combat skills to match your playing style.
  • Fight effectively from the back of a number of mounts under your control; equip and upgrade your character’s unlockable special mount.
  • Deities offer unique combat disciplines and unlock additional quests.
  • Seamless transition between single and multiplayer gaming modes via Xbox LIVE.
  • Captivating online modes of play challenge gamers in cooperative, PvP and PvE play.
  • Extraordinary, cutting-edge graphics and Dolby 5.1 channel surround sound utilize the latest technologies for a truly immersive experience.

Character Classes
In Sacred 2: Fallen Angel players assume the role of one of six characters — five of which are new to the franchise — and delve into a thrilling story full of side quests and secrets that you will have to unravel. Breathtaking combat arts and sophisticated spells are waiting to be learned. A multitude of weapons and items will be available, and you will choose which of your character’s attributes you will enhance with these items in order to create a unique and distinct hero.


Seraphim character class from 'Sacred 2: Fallen Angel' Seraphim
Often referred to as ‘Fallen Angels,’ these mystical and angelic creatures are the oldest inhabitants of Ancaria. Fast, elegant and acrobatic warriors from a technological future they fight with light to medium weapons and, if required, with massive technological support. Players can assume the role of a Seraphim and protect the world from chaos.
Shadow Warrior character class from 'Sacred 2: Fallen Angel' Shadow Warrior
Shadow Warriors were originally humans trained as elite soldiers in service to the High Elves. Upon their death their souls were stolen by an Elven general, bound to lifeless bodies and imbued with T-Energy. Now free, they travel between this world and the next as undead beings with only the desire to return to the peace of the golden halls of Elysium.
High Elf character class from 'Sacred 2: Fallen Angel' High Elf
The best student at the ancient academy of magic in Thylysium, the High Elf character lives and breathes magic. Her hunger for adventure and her insatiable desire to increase her personal knowledge and the influence of her once-powerful house are the driving forces as she sets off into an Ancaria boiling over with turmoil.
Dryad character class from 'Sacred 2: Fallen Angel' Dryad
Masters of the hunt and akin to the Elves, The Dryad are in tune with nature and are equipped with the strength of the forests. The most powerful and the strongest among them are knowledgeable of the dark art of voodoo and were chosen in order to save their peoples from extinction. All are expert with the bow, traps, poisons and lore of the forest.
Inquisitor character class from 'Sacred 2: Fallen Angel' Inquisitor
The Inquisitors are the High Priests of the High Elves. Arrogant and deadly, they are only committed to themselves and their ultimate goal of assume control over the T-Energy. Proficient in close combat and able to gain increasing power as damage is taken, their manipulative spells make them powerful fighters from the shadows.
Temple Guardian character class from 'Sacred 2: Fallen Angel' Temple Guardian
Since the beginning of time the purpose of Temple Guardians were to maintain and protect the Great Machine, so that it could keep the world in balance. Neither fully flesh or mechanical, they are half human and half machine. Propelled by T-Energy and devoted to protecting it, they are part of the Great Machine and so able to use the T-Energy for their purposes.


A Wide Variety of Mounts
Across Ancaria you will find many horse dealers. They offer all kinds of animals, from the simple nag up to a real war horse. You can equip a war horse with bridle, saddle and even special armor. These special items can be found in the game just like player items, ranging in quality from regular to rare and even unique items. In addition, every character also has a unique mount created specifically for their character class. This mount not only fits the personality of the character, but also complements the various aspects of the character’s playing style perfectly. All character classes can fight from a mounted position using a variety of tactics that the player chooses depending on the terrain and battle conditions.

User Ratings and Reviews

4 Stars Bugs and Game Design cause 2 fall short of greatness
This game is tons of fun to play but there are a bunch of irritating bugs. Before I get into them I just want to mention that anyone calling this a “huge, expansive free roaming world” is a moron. This is a path game, its strives to seem alinear by being so big, but pretty much you are restricted to paths and roads with narrow corridors on either side. It is not like Oblivion or Fallout3!

Bugs: I bought my mount in co-op offline then tried to play single later on. My mount was there, wonderful, then I went back into multiplayer and it was gone. Now I can only use it in single player. Also, sometimes stores won’t let you buy stuff randomly and you cannot trade offline! THIS IS RETARDED!!!!! My brother keeps getting runes I can use, and I get ones he can use but we don’t have XBOX Live so we can’t trade. Thus we are both high level but really weak magically.

Also, you can only have one mount at a time, only one sex per class. I like seeing naked chicks as much as any guy, but this game just gets ridiculous because all the female characters are clothed in thongs and bras despite the decidedly dangerous nature of their lifestyles. This is so absurd and impractical. If they wanted to sell sex in the game they should have actually put sex in the game while making armor actually cover the vital parts in battle. As a result of this, I a 21 year guy am playing a 20 something high elf magic babe wearing a thong, sandals and bra with a humongous spiny helmet fighting dragons and giants 10 times my size with spells 10 times weaker than they should be.

Still its fun and Dragon Age: Origins isn’t out yet, ugh…

3 Stars Good, but needs work.
I played this for a while, the controls are very good, and the typical hack n slash momentum is there. Add mounts and some other good tidbits and the game is a real contender. However, I bought this game specifically for offline coop, and let me tell you the camera stinks. Even if you are playing on a 50″ LCD, your characters are so small it makes it very difficult to play. The controls when you are fighting will not let you move your character around if you are mashing buttons frantically. You actually need to stop mashing buttons to redirect your character in another direction. Most action/rpg games let you move the character around a bit in between the button presses. Not in this one. The map is HUGE. I’m pretty sure this is a 100 hour plus game. Anyway, it’s decent for the single player and online pvp, etc. But they really needed to give you the ability to lock the camera in place so it doesn’t zoom all the way out.

5 Stars Open World RPG
The good:

- Best thing about Sacred 2 is by far the Open World. Similarly to Sacred 1, from the very first moment of the game, you have access to most of the world, so – if desired – can travel anywhere. While there are risks with traveling in areas with high level enemies, there is also the reward of getting a lot of experience and unique items. Enemies level up with you, but not at the levels they did in Oblivion or Morrowind.

- Second best thing: the ability to play co-op on the same screen is unbeatable. I played this with my spouse and we both enjoyed the game tremendously. In co-op, the camera is fixed at a certain height (zoomed out), but can still be rotated. This is a great plus, because it avoids the camera jerking seen in other games.

- Gaming experience is excellent. In terms of gameplay – closest this can be described is as a clone of Diablo 2. Basically, you have the 3 sets of skills for each characters, each with 5 (or 6?) individual skills. You also have the unique items – here rated between 1 and 4 stars. You also have the socketed armors and weapons where you can add different other skills or improve your current ones. You also have 3 different quality levels between the sockets (bronze to gold). Same goes for the classes too – everything is covered from the High Elf (manual states that this is your sorceress), to other similar classes from Diablo 2. Oh, and yes, you can also recruit other characters in your party.

- There is an insane amount of improvements over Sacred 1, biggest one being graphics. Game is fully 3D – you will travel to huge cities with detailed architecture, dungeons, islands, all type of terrain. Camera can be a bit of a pain sometimes (in single player), but works great for co-op. You can still ride different things, with each class having a specific ride.

- Huge replay value! Many classes and a huge game. In co-op, we have put around 40 hours in the game and still going. In terms of XP, you can gain a maximum of 200 levels for the Bronze Difficulty, but there are additional difficulties that get unlocked, similarly to the ‘other’ game.

The bad:

- Clearly, Ascaron could not straight out copy the Diablo 2 menus and skill sets, so they had to reformat them, to look original. This was a tough thing to do, because Diablo 2 had the best menus from the very beginning. Thus, browsing through the Sacred 2 menus continues to be complicated – at least for the first hours of the game. Basically – I do not think there is a controller button left untouched, every time you need to get in the menus. Maybe the Back button?

- While there are easily hundreds of quests to be done, there just isn’t enough to the story to keep you interested in them. After a while, we stopped following the quest purpose and concentrated on XP. If story is what you are interested in – then Lost Odyssey is probably the best (J)RPG on Xbox.

- The game had to be patched, but there still are minor issues here and there. Sometimes the menus do not work right, other times the texture redraw is not quick enough. Not a major issues for us, but may bother other people.

The ugly:

- Ascaron is bankrupt, so the chances of getting a Sacred 3 are slim to none.

Bottom line: this is a great game for fans of Diablo 2, Sacred 1, Titan Quest and Baldur’s Gate / Dungeons and Dragons games. While difficult in the beginning, the more you play the more fun it will become.

3 Stars Good, not great…
Sacred 2 is a Diablo 2 clone in the strictest sense. It is not highly innovative, it doesn’t do anything incredibly new or innovative. But, those looking for a good, long, dungeon-crawler grind-fest, you don’t have many options on next-gen consoles in the first place.

I’m going to be honest, I don’t mind a good dungeon-crawler. There’s something about leveling up a character, improving armor, weapons, and magic spells that excites me, even when the action itself is pretty repetitive.

Let’s talk graphics, many professional reviewers shun the graphics for being poor, I have to disagree on this point. If you zoom the camera in as far as it will go, some of the textures are certainly lower-res than at first glance, but since you’ll be playing with the camera zoomed out I think that argument does really work, (even zoomed in it looks good). Character models, weapons and armor sets are all modeled in great detail, and when it comes to character animation it does seem stiff, but works well. The games graphics are impressive enough, and certainly get the job done. I think the overall design of the world of Ancaria is good, if not a little uninspired–you will still feel like you’ve been here before if you’ve played any of these games in the past.

On to sound: Voice work is pretty laughable at best most of the time, from the things that your character says to the main plot pieces that are voiced are pretty bad–like almost Dynasty Warriors bad… Sound effects are functional and for the most part work just fine. Music is actually pretty good and serves as a nice backdrop for the world.

Speaking of the world, it’s huge! I’m pretty sure there isn’t any way I’m going to be seeing it all. There are some drawbacks to this game though, again, it can be repetitive, it has some framerate issues–especially in large cities or when there’s a lot of action and characters and magic spells on-screen. And let’s not forget the bugs. This game is pretty finicky, that’s putting it nicely. Frankly it’s not a fantastic game, but I still really enjoy it, and the ability to play with another person on the same console is fantastic. Better yet, you can play with 4 other people online over Xbox Live in any combination of players local and over Live. So you can have two people play on a local Xbox 360 with up to two other players over Xbox Live. This feature alone nearly makes the whole experience worth it. I have yet to take it online so I can’t comment on the network code and whether that is laggy or buggy or not.

Overall, if you are looking for a good 3rd-person action RPG for the Xbox 360 or PS3 you won’t be disappointed with Sacred 2. In fact, it might surprise you just how fun it really is!

5 Stars A great game being braught down by human operation errors.
Sacred 2 is a great game that plays exactly like the old Diablo for the PS1(if you every played it, it was fun). You play one of six different character classes, and choose if you are going to play a good campaign or an evil campaign. You are allowed to have up to 8 different characters at a time. The cool thing with this is that there is a hero box in the cities that you can put items that you find into it with one character quit with that character and load up one of your other characters and retrieve the item you just put in there with your other character.

First thing first, let me post about some of the earlier reviews of the game. One of the previous review posts(This is where the Human error comes in). The 1 star review for not being able to save for not being connected to or having an XBL Gold account. I am currently deployed to and serving in Iraq. I have absolutely no internet connection for my XBOX 360 in my room. I have no problems saving my game either. It does however at the very start of the game loading up ask you and tell you that you are not connected to XBL and will not be able to take advantage of certain XBL features please choose a storage device to save on. If you do not pay attention to this and rush through it and hit the (B) button you will get the remark stating you cannot save your game. I accidentally did this and just restarted and continued playing. SO to close this bit. YOU CAN SAVE WITHOUT XBOX LIVE OR A GOLD ACCOUNT.

For the fatal save error that is a system problem not a game problem.

Another review I read said that they took the game back because they could not read what was on there screen due to the letters were horrible or they had to small of a TV. I am running a 19″ non high def LCD TV in Iraq and I can see everything just fine. Again it may be the LCD that clears the picture up a bit but I can read everything just fine on my TV.

Now back to the game. The graphics are beautiful in this game. In the XBOX 360 version you have complete camera control. Your left thumb stick moves your character around and the right thumb stick will rotate the camera left and right or zoom in and zoom out. You play from a angleed top down third person perspective like you would in Diablo. Sometimes the view is not great but it worls really well for the game. I only wish I was home to play this on my 52″ 1080p LCD widescreen TV and my digital surround sound. The ambiant sounds and the music for the game are very fitting and bring you even deeper into the game. The story is there but you have to really look for it and pay attention to it. But it is just as vague as any other MMO/hack and slash style game. Then again the devs paid more attention to game play and other features over story which is fine with me.

The game does have it’s faults however. But in my honest opinion they are minor nit picking gripes that plague any game out there. For starters the camer angle does limit you on the distance that you can see but it is the nature of the game type that makes it that way. Some of the character models look funny when they run but that is a minor nit pick. You cannot choose to be a different sex for each of the different classes. But I do understand why they did that. As stated earlier you have to dig and pay attention if you want to understand the story. A map would have been an excellent addition to the game. And my only real personal gripe is that there is no system link.

Overall the game is very fun and time consuming like most games that fall into this catagory. So as far as the story goes you can completely lose yourself and forget what the story really is(I did this as a matter of fact) by running all of the side quests that you can possibly do in the game. So if you are looking for a game that is going give you the bang for your buck and you enjoy an open world(sandbox style) of grinding, looting, searching for better armor, weapons, and gear to create the nastiest character ever I highly recommend this game.

Hope this helps a bit. I am sorry if it is confusing but my brain is just trying to vomit all of this information out and can’t control where it is flowing.

JD

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Mass Effect

June 17th, 2009 Xbox Reviews No comments

Mass Effect




Set 200 years in the future in an epic universe, Mass Effect places gamers in a vast galactic community in danger of being conquered by a legendary agent gone rogue. A spectacular new vision from legendary developers BioWare, Mass Effect challenges players to lead a squad of freedom fighters as they struggle against threatening armies to restore peace in the land. Mass Effect is the first in a trilogy of games with an overarching story, where the real conflict between organic beings and artificial intelligence comes to life in startling clarity. Intense, in-depth story where the fate of life as you know it depends on you Features six character classes, along with six more unlockable ones – each class contains several talents As each talent is leveled, the character either gains stats (extra health, stamina, etc) or unlocks new abilities. Players can fully customize their appearance, gender, abilities and even military background. Four classes of conventional weapons ESRB Rated M for Mature

User Ratings and Reviews

2 Stars Slow, confusing, frustrating
After hearing and reading so many positive reviews of ME, I thought I’d give it a try. ME has a lot going for it — a rich story, great graphics, and hours of gameplay. The only trouble is that the game is incredibly tedious. I spent at least two hours at the beginning just running around a space station jib-jabbing with people, and getting completely lost in the process. They tell you to go here, then there, then back again…ugh.

Then when something entertaining does actually take place, they don’t give you enough checkpoints. One mission I was nearly 30 minutes into, then *bam* — I died from a fluke and had to start all over again.

I really wanted to like ME, but it’s a drag.

5 Stars One of the Best Games Ever
Seriously this game is amazing. It has an impressive amount of voice work with every character having a voice. The story is deeply engrossing with multiple paths your character can take. The choices you make affect the other characters in the game. Truly a brilliant game!

5 Stars Amazing Game
This is hands down one of the greatest games I have ever played. The action is great, the story is even better, the conversation/interaction is superior to any other RPG. I can’t wait for the next game in the trilogy.

5 Stars Don’t wipe your Mass Effect game file.
The sequal for Mass Effect is coming out in 2010, and you will be able to continue with your saved data. Choices you make in Mass Effect will have an impact on the universe of Mass Effect 2.

I won’t go into alot of detail on the game because it has been reviewed in detail by nearly everyone else. However, I do think this is the best game available on the xbox 360. The storyline is epic, the voice acting is top notch, and the characters are all well developed. This is one to own. If you like sci-fi you must get this. Really, this is good enough to carry a television series.

5 Stars Best RPG on 360
Mass Effect is easily the best RPG on the 360. The graphics are awesome and the gameplay is superb even though the controls have a slight learning curve. The story is very compelling and interactive. Hopefully the sequel will be just as good.

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Mass Effect

October 23rd, 2008 Xbox Reviews No comments

Mass Effect




Set 200 years in the future in an epic universe, Mass Effect places gamers in a vast galactic community in danger of being conquered by a legendary agent gone rogue. A spectacular new vision from legendary developers BioWare, Mass Effect challenges players to lead a squad of freedom fighters as they struggle against threatening armies to restore peace in the land. Mass Effect is the first in a trilogy of games with an overarching story, where the real conflict between organic beings and artificial intelligence comes to life in startling clarity. Intense, in-depth story where the fate of life as you know it depends on you Features six character classes, along with six more unlockable ones – each class contains several talents As each talent is leveled, the character either gains stats (extra health, stamina, etc) or unlocks new abilities. Players can fully customize their appearance, gender, abilities and even military background. Four classes of conventional weapons ESRB Rated M for Mature

User Ratings and Reviews

3 Stars OK Game
Mass Effect is a fun enough game with a moderately slow pace, some tedious missions and little replay value. I played the game twice through, mostly because the first time I skipped a lot of the side missions and I wanted to get some more achievement points.

The story is interesting. Most people find it excellent, but the general Human v. Machine and insectoid bad guy aliens are two genres that are played out. Mass Effect has both. Even so, there are enough plot twists ad options to keep things interesting enough.

Although it is open world, the story line is still linear. There are about 4 (maybe 5) major plot points. You can choose 3 of them in any order. There are a number of smaller missions a player can take, but they don’t really effect the major plot line.

I played the first time through in under 20 hours (I forgot how many, but maybe 18). I skipped many of the side missions, so I decided to replay. Bioware has a morality system in this game, so the first time around I played it as a straight good guy (called paragon) and the second time as a heavy (renegade). There simply was not enough variety the second time around despite the new missions and choices.

Here is the bottom line: You can win this game in a week without alienating your loved ones. Rent it or buy it if you know you can get a good trade out of it.

There are quite of few detailed reviews here, so please forgive this for being sparse on specifics.

5 Stars excelent
This game bought for my son, here his opinion

The story its great I mean you can notice that the person who creatd this game thought every detail and possibility, you can choose some options in the conversations that adapt to your personality. it has couple of glitches but every game has one or two.

In conclusion:

I recommend this game if you want more possibilities than most of the games.

5 Stars A Truly Exquisite Game
I had no idea what Mass Effect was. I bought the game on a whim with little prior knowledge as to the story or gameplay or anything of that sort. I only knew that you could make decisions and choose the flow of the story (as in most Bioware games). When I started playing, I was honestly astounded. The game, first off, is beautiful and its story is rich. I actually cared about and felt connected to the characters. The gameplay was pretty good for me…it’s not an FPS, so fans of that genre will most likely be disappointed. It’s an RPG and it plays like one. My only issue comes with tedious planet-roaming missions and long load times – trying to disguise them with long elevator rides does not work. Also, the ending is basically the same no matter how you play. There are a couple of major decision points but they don’t actually have much influence, at least as far as this first game is concerned (of course, later in the series, we’ll see the consequences of whatever decision is made).

Those minor things aside, however, this really is an awesome game – possibly my favorite for the 360.

5 Stars After the hype still great – for the right player.
Go read IGN if you want a detailed review.

This game is fun for people who enjoy reading, chess, board games, and pen-and-paper RPGs.

The graphical issues and overall poor FPS elements make this a thinking man’s game rather than a Crysis shooter, newb hunter’s game.

5 Stars One of the best 360 games
Most games I play I get Bored and Don’t play all the way through. This game is NOT one of them. I great 3rd person shooter with some rpg elements. I was not a fan of biowares star wars knight of the old republic but this game had a appeal. (discover planets, not star wars) the only complaints about this game is half the planets you “discover” you can’t land on them and explore, you just survey. Also i wish there was another way to do your abilties than hit the bumper and stop the action. other than that it is a awesome game, it’s got great replay value. nudity, I see worst sex scenes primetime tv so big deal. I wish you had more choices for your lovers. Also I play this game and not my kids. chacthers are cool expect the the two women that are your two lover choices Ashley who is up tight and Liara is to over reaching, why can’t Tali be a choice shes self sufficient, modest, and self-less. ah.. oh well. the gameplay is great, I use to love those choose your adventure books as a kid and this is what this game reminds me of a little. The story is good except the council makes you mad but what politician doesn’t. I hope sequels are as good when they come out I just for new races and abilties.

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Mass Effect

September 11th, 2008 Xbox Reviews No comments

Mass Effect




Set 200 years in the future in an epic universe, Mass Effect places gamers in a vast galactic community in danger of being conquered by a legendary agent gone rogue. A spectacular new vision from legendary developers BioWare, Mass Effect challenges players to lead a squad of freedom fighters as they struggle against threatening armies to restore peace in the land. Mass Effect is the first in a trilogy of games with an overarching story, where the real conflict between organic beings and artificial intelligence comes to life in startling clarity. Intense, in-depth story where the fate of life as you know it depends on you Features six character classes, along with six more unlockable ones – each class contains several talents As each talent is leveled, the character either gains stats (extra health, stamina, etc) or unlocks new abilities. Players can fully customize their appearance, gender, abilities and even military background. Four classes of conventional weapons ESRB Rated M for Mature

User Ratings and Reviews

5 Stars Sprawling, beautiful, buggy
This game is one of the few that earns the much overused term “epic”. From being able to search entire galaxies to forming meaningful in-game relationships, Mass Effect has rewritten what an action RPG can be, but not without some minor flaws.

I was worried by some reviews that the world would be too sandbox to know what I was doing, but the journals feature and in-game cues make sure you always know what you’re doing while giving you the option to explore.

Positives:

+Great graphics

+Superior NPC development

+Giant World

+Fantastic Story

+Spot on dialogue

+20+ hours of play time

+Multiple endings

+Highly Replayable (from a person who has only replayed 2 series: Diablo & Half-Life)

Negatives:

-Lots of Pop-ins from an engine that can’t fully load textures in time

-Long Elevators…which isn’t a huge negative because it keeps you more immersed than a standard loading screen – very creative

-Sometimes (very seldom) the game takes action-packed parts of the game and puts them in movies – a quibble, really.

5 Stars Excellent game, hours of fun.
Alright well I just finished playing this game, and it was incredible. Here’s the breakdown:

Gameplay: Overall its fun, although sometimes it can be repetitive if you keep dying and have to watch the same cinematic over and over again. But the ability to customize your skills and the skills of your allies can really make things interesting. It took me a while to get the hang of the combat system, but its great- especially the biotics.

The ability to customize everything was great, I can’t stress that enough. For example you can choose whether or not to use armor piercing rounds, good against synthetics (robots), or anti-personnel rounds, which are good against organic enemies. Thats just for starters. There are literally dozens of different types of ammunition, armor, weapon upgrades, etc.

The Renegade/Paragon system is also great. The fact that certain events can be completely bypassed if you are charismatic/intimidating enough makes the game a bit more realistic.

I’ll have to admit that the Novarius mission (I think I spelled that right) was extremely tedious and I couldn’t wait for it to be over. Apart from that, the game was fun. The landscapes are incredible, especially in the Citadel.

I also enjoyed being able to create a character that looks like me. I haven’t been able to create a clone of myself, the system isn’t THAT detailed, but if you take five minutes or so you can come up with a pretty good look-alike.

Although this is a pretty hardcore sci-fi game, the story did not feel contrived or corny. In fact, the storyline is perhaps the most appealing part of Mass Effect. You will experience some plot elements that are definitely science fiction (beacons that can transmit images into your mind), and some that could easily happen today, except not in space (choosing whether or not to sell classified information, or taking down a rogue special forces unit).

There are also a few references to other sci-fi genres that were a nice touch. The only one I can think of at the moment is Navigator Pressly looking a little like Colonel Tigh from Battlestar Galactica.

Overall, its worth buying. If you rent it, you’ll just end up turning it in late because you couldn’t stop playing.

1 Star Worst game ever!
First of all, if you’re buying this game because you think there’s nudity in it, DON’T! Because there is NO NUDITY! As for the game mechanics, they are absolutely atrocious. The storyline is sleep-inducing. The controls are almost impossible to get used to. The characters are as uninteresting as they could possibly be. PLEASE don’t waste your money on this game!

1 Star Mass Effect SUCKS!!!!
Do not buy this game it sucks. What a joke, I wish I could get my money back.

1 Star Awful Follow-Up to KOTOR
Let me say Knights of the Old Republic is one of my favorite RPGs of all time. The way they meshed turn-based combat with real time was a revelation that no game has since matched. But this game was boring as hell. I played it for over 5 hours, and all it seemed to me was a running simulator with a bad third person shooter mechanic thrown in. Sure, the conversation mechanic was interesting for the first 10 minutes or so, but after a while it was like watching a movie I had to also direct, instead of just enjoying it. Generic sci-fi themes also abounded, lacking the cohesiveness of the Star Wars universe for an underlying premise. I would say Bioware is great at interpreting a story that has already been realized for them, but awful at trying to come up with an original concept, AND executing it in an interesting fashion.

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